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Posted on July 15, 2019

Modeler – Creature & Character

Reporting to the Modeling Supervisor, the Creature / Character Modeler will execute digital sculpting and poly modeling skills for creating organic creatures and characters to be used in production with an emphasis on anatomy, photorealism, accuracy, detail, and function. Working within the in-house modeling pipeline in close collaboration with the creature TD and rigging departments, the Modeler is able to solve technical issues independently.

Create high quality models and UVs for use in production; implement improvements/changes based on review feedback and Supervisor/Lead direction
Design and implement high level conceptual to practical modeling
Proactively recommend ongoing pipeline improvements; Identifies potential issues and provides solutions, and escalates as needed
Maintain positive relationship with all stakeholder departments; attend meetings as needed
Work within the defined pipeline
Ensure continuity and support other asset departments such as texture, lookdev, Generalists and rigging
Complete assigned tasks in a timely manner

3+ years’ VFX experience modeling photo realistic assets for live action feature film
Excellent knowledge of animal and human anatomy
Strong creative eye for organic form, function and aesthetics
Expert in Maya; could teach a class on how to use it and trouble shoot
Excellent knowledge of Zbrush and/or Mudbox. Mari knowledge (a plus)
Excellent technical trouble shooting skills and problem solving abilities
Demonstrated ability to take design from ambiguous to full design implementation
Strong understanding of rigging process and displacement map work flow
Experience working on creatures, digi doubles, topology and blend shapes (preferred)
Eye for detail and able to QC own work to ensure highest quality before handing off assets
Excellent time management and prioritization skills; experience working under tight deadlines
Strong written and verbal communication skills
Team player who is able to work independently with minimal supervision

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